AI@School Curriculum and Resources
Before most people had heard of OpenAI, Pontydysgu coordinated an Erasmus+ schools project to engage teachers in how to teach with and how to teach about AI. It covered the fundamentals; terms, technologies, ethics, and gave practical examples for using AI in the form of a toolkit and scenarios. There's a curriculum written in a train the trainer style and a short 10 things about AI course too.
The AI@School team included a mixture of teachers, teacher trainers, academics and EdTech experts. Many of them started work on the project not knowing the first thing about Artificial Intelligence. They spent the two years of the project researching, testing out ideas, and using our pupils as Guinea pigs, running after school tech groups, or slipping ideas into lessons. Surprisingly many of the ideas fall outside the realm of traditional ICT classes, we use AI in art, music, geography, creative writing and language learning.
We hope that 10 Things about AI and the AI@School resources take you on a similar journey, from being intrigued to being inspired. From not knowing where to start to having the confidence to discuss these ideas with classes and colleagues.
The curriculum is part of a wider Toolkit for Educators. It is designed to be a guide to understanding the different aspects of education transformation in the age of Artificial Intelligence (AI). Needless to say we know how daunting new technologies can feel. Our primary aim is to support you in understanding and embedding AI into your practice. It is also a two way process, so please join our networks and share your thoughts and ideas and feedback with us and other educators.
We suggest that you start with the basics but after that you should dip in and out of the topics as you feel necessary. Each curriculum area has in introduction, aims and objectives for learning, at least one suggested activity and a list of practical, useable, tried and tested resources. Once you have worked through the introduction and suggested activites for yourself, the aims and objectives can then become those of your class. The idea is that you pick a curriculum area that interests you, read the introduction, work through the suggested activities, then check back through the aims and objectives list.
The useable resources are meant to be just that. Resources you can use in your teaching practice. You will probably also want to include the suggested activities too, hey, it’s your classroom! We suggest you aim to transfer the ideas into class practice with familiar, practical examples, encouraging student participation and critical reflection and so we have tried to provide you with as many as possible.
These resources have been missing for a while due to some website gremlins but now they are all in one place on the Pontydysgu website. We are part of a new schools project which kicks off in Leuven in November 2025 which means we can update and add to these resources. Any suggestions including scenarios and best practice examples would be gratefully received - pop us a message or tag us in a post over on LinkedIn.

